![]() ![]() Just like the first one, Outlast 2 is a first-person game that’s entirely based on investigating spooky environments, solving puzzles and hiding/running away from danger. Yep, scary things are bound to happen, and the demo didn’t take long to pop them at me. You, as one of the survivors, makes it out unscathed, but are left all alone, the only companion being a AAA battery-fed portable camera and its night vision mode. The premise of the game is that a helicopter crash landed out in the middle of Nowhere, Arizona, carrying a reporter and his wife who were off investigating a bizarre disappearance case. Lucky for me, I had Red Barrel Games’ co-founder and Outlast’s game and level designer Philippe Morin at my side for the moral support the demo readily proved I needed. It wasn’t just because of its subject matter and how it was mostly set in the dark, but due to just how well all of its horror elements played together and scared the hell out of me all throughout my time playing it. Or maybe it’s because I’m just a big scaredy-cat. Either way, I tried my best to brave on and checked out Outlast 2 during E3. The original Outlast was one of the most disturbing games I have ever played. ![]()
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